// Default
FILM_GRAIN_ON = 0
RMGRASS_ENABLED = 0
RMPARTICLES_DISABLED = 0
RENDER_RATE_MODE = 2
// Full Replay buffer for PC version 35*1024*1024
REPLAY_BUFFER_SIZE = 36700160
ACTIVE_CONIFG = PC_M
// dsewell: added these here because cf_def isnt very useful for these settings
PLAYER_LOD_HIGH_NEAR = -1.0
PLAYER_LOD_HIGH_FAR = 2.283
PLAYER_LOD_MED_NEAR = 2.323
PLAYER_LOD_MED_FAR = 0.913
PLAYER_LOD_LOW_NEAR = 0.950
PLAYER_LOD_LOW_FAR = 0.240
PLAYER_LOD_SLOW_NEAR = 0.29
PLAYER_LOD_SLOW_FAR = 0.0
PLAYERHEAD_LOD_HIGH_NEAR = -1.0
PLAYERHEAD_LOD_HIGH_FAR = 1.480
PLAYERHEAD_LOD_MED_NEAR = 1.520
PLAYERHEAD_LOD_MED_FAR = 0.676
PLAYERHEAD_LOD_LOW_NEAR = 0.720
PLAYERHEAD_LOD_LOW_FAR = 0.0
// dsewell : Ok so adding the pitch detail back isn't an optimisation - but it only cost me 2% performance and makes the game look 33.29% better
PITCH_DETAIL_RENDER = 1
// dsewell : game looks terrible without any shadows, this is a new var that will draw two soft shadows FPS cost 22.22 -> 22.10
PLAYERSHADOW_ENABLED = 1
PLAYERSHADOW_USELOWENDSOFTSHADOWS = 1
// dsewell : maybe we can have this back on in oop?
SKY_RENDER = 1
// Baked Lighting should be off (0)
BAKED_LIGHTING = 0
// Pitch Shadow
PITCH_SHADOW_RENDER = 1
// Pitch track
TRACK_RENDER = 1
DISABLE_NET_PHYSICS = 0
// Linesmen
GAMEPLAY_LINESMEN_DISABLED = 0
// Referee
GAMEPLAY_REF_DISABLED = 0
// Crowd rendering
CROWD_RENDER = 1
// Crowd animation
CROWD_ANIMATION = 0
//
// RMRain
//
RMRAIN_ENABLED=1
RMRAIN_NUM_DROPS=1024
RMRAIN_REGIONS_X=2
RMRAIN_REGIONS_Y=1
RMRAIN_REGIONS_Z=2
RMRAIN_BASE0_A=18
RMRAIN_BASE0_R=96
RMRAIN_BASE0_G=96
RMRAIN_BASE0_B=128
RMRAIN_BASE1_A=18
RMRAIN_BASE1_R=96
RMRAIN_BASE1_G=96
RMRAIN_BASE1_B=128
RMRAIN_TIP0_A=15
RMRAIN_TIP0_R=96
RMRAIN_TIP0_G=96
RMRAIN_TIP0_B=128
RMRAIN_TIP1_A=15
RMRAIN_TIP1_R=96
RMRAIN_TIP1_G=96
RMRAIN_TIP1_B=128
//----------------------- THE FOLLOWING IS PROBABLY JUNK ---------------------
// PC Performance settings
PCCONFIG_GAMELOOP_AITICKS = 2
// Small flags
SMALLFLAG_ENABLED = 1
SMALLFLAG_ENABLED_PERCENTAGE = 50
FLAG_ANIMATION_DURING_GAMEPLAY = 1
// Lightglows
LIGHTGLOWS_ENABLED = 1
LIGHTGLOWS_ENABLED_PERCENTAGE = 70
//----------------------- END OF PROBABLY JUNK ---------------------
// Disable Depth of Field (videocard specific settings will override this)
DISABLE_DOF = 1
// Ignore card specific setting
IGNORE_DOF_DISABLE = 1
// Disable Post FX (videocard specific settings will override this)
DISABLE_POSTFX = 1
// Ignore card specific setting
IGNORE_POSTFX_DISABLE = 1